Counter-Strike 2 offers a visual update to the iconic Mirage map, while the layout and callouts remain unchanged, ensuring that effective communication is still crucial. If you’re playing solo or with a team of friends, being familiar with the callouts for Mirage can provide you with a significant advantage.
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Why Do Callouts Matter?
Callouts are one of the key parts of any shooter game, especially in a game like Counter-Strike 2. Knowing the standard callouts for positions on any map will help you and your teammates play together, taking any position, taking site control, and retaking sites. The faster you communicate with your teammate, the quicker you can get covered by your teammate or traded and, therefore, win a round with the help of the right callouts.
Callouts Categories
There are a few callout categories; we would say it can be split into three categories, such as General Map Callouts, Rotational Paths, and Power Positions (meaning, strong positions to hold and catch an enemy off-guard)
General Callouts
- T Spawn
- CT Spawn
- A Site
- B Site
- Mid
Rotational Paths
- Short
- Underground
- Kitchen
- Jungle
- Connector
Power Positions
- Ladder Room
- Sandwich
- Under Palace
- Ninja
- E-Box
- Car/Van
- B Under Window
Mirage Callouts

Mirage is one of the most played maps together with Dust2, and if you just started playing and learning callouts, it would be nice to start with Mirage, and we will gladly help you with that.
Mirage Mid Area Callouts

Mirage Mid Area Callouts #1
The most common spot for CT is Window – this is where T-side smoke lands first (usually if they want to take mid-area control).
T-side players coming from the Underground position often play beneath the Window, a tactic known as Window Boost. Even if the Window area is smoked, they can quietly boost a teammate up without making any noise. This allows the teammate to move through the smoke silently, gaining control of both the Window and Jungle areas.

Mirage Mid Area Callouts #2
CT has two more spots to control the mid-Area: Connector and Short. The Short player usually helps control both the mid-Area and B site, and the Connector player does the same, but with the A site.
T-side players usually try to cross to the Mid-boxes and Chair position to hold Window, Lower Mid, and Short.
As a T-side player, knowing Lower Mid and Catwalk is important to give your teammates better information if you notice a CT player pushing towards Mid Boxes.
Mirage A Site Callouts

Mirage A Site Callouts #1
To establish or regain control of A site, it’s crucial to be familiar with all the callouts in that area. For instance, the T-side frequently attempts to rush the A site, and if you are on the CT-side, you need to accurately communicate the positions of the Terrorist players to your teammates so they can provide assistance quickly.

Mirage A Site Callouts #2
If you play for the T-side and you’re the one pushing A Site, it is very important to know all the positions of CT players so your teammates can trade you and take the site control as fast as possible.

Mirage A Site Callouts #3
Usually, CT players hold the A site with two players using some combination of positions to hold it, for example, one playing Under Palace and one in Connector or Jungle, or Firebox and Connector.
The Default works well with AWP holding A Ramp from CT Ticket or Headshot positions. If a Palace T-side player decides to push, the CT player from the Default position can cover his teammate and kill the player trying to eliminate the CT AWP player.
Mirage B Site Callouts

Mirage B Site Callouts #1
B site is more complicated to push for a T side, because you can see how many angles CT can hold, and you need to remember all the callouts to let your teammates trade you without wasting time clearing every single angle simultaneously.
If you play for the CT side and you have to retake B site while rotating through the Kitchen, the most dangerous spots when you get out of the Kitchen will be E-Box and Bench, as both players playing these spots might catch you with an off-angle and kill you and your teammates.

Mirage B Site Callouts #2
There are also some default combinations of CT positions to hold the B site push, but most often, it will be a Car or Backsite together with Short, and one more player might rotate from the Window position to hold the B site push from the Kitchen Window.
If you have information about all the T-side pushing through the B Apartments, two CT players might hold it from the Bench and under window positions, creating a crossfire and making it much harder for T-side players to trade kills.

Mirage B Site Callouts #3
The Kitchen is one of the most critical positions to hold as it is the main rotation point for CT players at B Site whenever they need to retake B Site. One of the T-side players often holds a position close to the Entrance to surprise any CT players who rotate through the Kitchen and get distracted by watching B Site through the Window.
You should never forget to check Kitchen Boost. A player might be hiding there, and not checking might result in losing a round to a single player.
Pro Tips For Callouts
- If you have people you don’t know on your team, use the English version of callouts so everyone can understand tactics.
- Be specific while communicating information to your teammates, for example: “2 Mid, One WIndow and One Connector.”
- Combine position + info about an enemy, for example: “One Window, AWP” or “One is at Lower Mid, might push Top Mid.”
- Remember to inform your team after you make a kill, such as, “I killed one on B; there’s one more.”
- Do not spam information if your teammate is in a clutch situation. If you are sure he didn’t hear something that might help him, just let him know once.
Summary
Now you know the callouts for one of the most played maps in CS2, and it’s time for you to practice using them in-game and see how they work with your team. Together with learning Mirage Smokes, Dust 2 Smokes, and smoking certain positions, it will make a massive difference in rounds.