Greetings to all Deadlock players! The Blix team is excited to present a fresh perspective on one of the most talked-about topics in the game: the rating points system. Today, we’ll share insights based on personal experiences and observations. What factors influence the rating? What does it take to reach the top? Let’s explore these questions and try to uncover the mysteries of the game mechanics.
Deadlock: Art
Contents
What Factors Influence the Awarding of Points?
Deadlock: Art
After each game in Deadlock, players receive a report that highlights key statistics:
- Souls collected
- Kills
- Deaths
- Assistants
- Damage to players
- Damage to key objects
- Healing
Everything holds significance. To simplify the analysis, we propose the introduction of a conditional “Utility Coefficient” (UC) — a system that assesses your ranking in each parameter. For instance, receiving first place in a category earns you 1 point, second place earns 2 points, and so forth. The goal is to achieve the lowest total score, as this indicates a better overall result.
Understanding How to Count Using Formula UC
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For scoring purposes, the following information is required:
- Determine your standing in each category.
- Calculate KDA (kill, death, and assists ratio) using the formula: KDA = (kills + assists) ÷ deaths.
- Summarize positions across all categories.
Example of a count:
- Souls collected: 1st place → 1 point.
- KDA: Leader by formula → 1 point.
- Damage to players: 1st place → 1 point.
- Damage to key objects: 1st place → 1 point.
- Healing: 1st place → 1 point.
Outcome: You earn points based on your performance in the match. Points are calculated for each player in a match in a similar manner.
What outcome do you need in order to improve your rank?
Observations indicate that finishing in the top 3 players of a UC match greatly enhances the likelihood of a rating increase. This assumption is grounded in the understanding that the system evaluates not just the team’s victory but also the contributions of each individual player.
However, the question remains: are there minimum thresholds for each indicator? It is difficult to answer this question now, as the game mechanics do not reveal detailed formulas.
Conclusion
Deadlock: Art
This theory provides a straightforward method for analyzing performance based on personal data. While it does not guarantee 100% accuracy, it serves as a foundation for reflection. We encourage you to share your observations and ideas in the comments. By working together, we may uncover the secrets of the rating system in Deadlock! For more content related to Deadlock, we recommend visiting the Reddit thread.