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    Home»News»Games»Valve is Developing Half-Life And Not Trying To Hide It Anymore
    Games

    Valve is Developing Half-Life And Not Trying To Hide It Anymore

    By Helen "Mrkv" SchwartzNovember 19, 2024Updated:December 2, 20242 Mins Read
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    Insider Dataminer blogger Tyler McVicker continues to track Valve’s actions. Recently, he released another material dedicated to Half-Life 3.

    As he claims, there are signs in the files of every major update of Valve games that the Half-Life 3 developer is coming. While these are only “signs”, they have become so numerous lately that they can no longer be ignored.

    The main thing the dataminer was able to uncover:

    • Advanced simulation systems like fire points and melting of various materials.
    • The jump distance parameter is related to alien creatures.
    • A methodology of shared game environments to give gamers the impression of a seamless world.
    • NPC behavior system, such as skirmishes between different types of creatures.
    • Physics simulation parameters: NPC rotation speed and item movement.
    • AI behaviors, like warning allies of danger or the need to eat.
    • Mention the build files for the canceled Arty game. Valve worked on it after the closure of Left 4 Dead 3. McVicker said its main feature was an elaborate voxel-based procedurally destructible world.
    • A shotgun sound was added to the core Source engine, which the blogger believes indicates weapons testing for Half-Life 3.

    Tyler McVicker believes that Valve wants to make the next installment of the Half-Life series “physically believable.” According to him, the company is testing many different independent simulation mechanics.

    Tyler McVicker (VNN) – Half-Life 3/HLX Leak
    byu/LambdaCombine inGamingLeaksAndRumours

    In September, the first details about Half-Life 3 were published by an insider under the nickname Gabe Follower, who claims that Valve started working on the HLX project as a VR game before deciding to make it initially an all-PC game.

    Gaming Industry
    Helen "Mrkv" Schwartz
    • X (Twitter)

    Helen grew up on a steady diet of high-octane shooters, sharpening her skills on titles like Counter-Strike, Call of Duty, and Apex Legends. Her passion for competitive play and tactical gameplay eventually made CS2 her all-time favorite. Now, she channels her expertise into writing news, guides, and tactical breakdowns for the FPS community. When she's not glued to a screen, you'll find her honing her headshot accuracy or practicing smokes.

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