Yesterday the Head of Luminosity Gaming responded to accusations made by Adam "Drip" Kolodkin, a former coach and R6 player. According to Adam, players on Luminosity Gaming's Rainbow Six Siege roster have only been paid $250 per month while on the Canadian organization.
"Taking advantage of the young players dreams and ambitions. Luminosity, you should be EMBARRASSED. What a stain to R6 esports." - wrote Drip on X.
Alex Gonzalez, Head of LG responded to the tweet saying: "First of all, I would love for us to be in a spot where all of our players could make XYZ amount of dollars. However, that just isn't something we currently find sustainable within the RB6 ecosystem, especially without any in-game skins."
For Alex, players benefit from a perspective of visibility and other benefits by being with the organization.
"From our perspective, any players on our Siege roster do benefit from an opportunity in Pro League, a chance to be on more broadcasts, get their name out there and potentially create a long-term career for themselves in RB6."
"We don’t take any prize pools (from any of our esports teams) and we’ve always been clear that we’d let players walk without a buyout, etc. If any of our players ever got a better opportunity we let them pursue it with no strings attached, as we have already done in the past." - made a point of clarifying Alex.
Losing money in R6
For the Head of Luminosity Gaming, the organization ends up losing money by being in the game, explained Alex.
"At the end of the day, we lose money being in RB6, even with low player compensations, hopefully that is something we can address long-term and invest additional dollars into a top performing team, that just isn’t the reality right now for us."
The departure of several organizations from the Rainbow Six scene has been a constant, for Alex LG is trying to do its part by supporting players instead of leaving them abandoned in Challengers.
"However, if we did not re-enter into the Pro League that would simply be five players and support staff competing in challengers instead, probably unsigned and with no compensation. We don’t think that benefits anyone and ultimately hurts the scene with less teams being involved. We’re trying to do our part."