Skins Halo Infinite Halo Infinite Weapons

Halo Infinite Weapons

Weapons in Halo Infinite are the primary means of dealing damage to other Spartans. Weapons can be found throughout each Halo map, with different weapons appearing on each. Some weapons deal kinetic damage, dealing enhanced damage to unshielded enemies, while others deal plasma damage which deal more damage to shields. Electric damage will arc between enemy Spartans.
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MA40 Assault Rifle
MA40 Assault Rifle The classic Halo assault rifle returns in Halo Infinite. This all-around weapon is solid at close and medium ranges and serves as one of the primary starting weapons granted to players on a fresh respawn. The Halo Assault Rifle is serviceable, but players will want to hunt down an upgrade when possible.
BR75 Battle Rifle
BR75 Battle Rifle A precision rifle fit for all scenarios, the Halo Infinite Battle Rifle will be the weapon of choice in competitive play.
VK47 Commando
VK47 Commando The Commando is what you get when you combine the classic UNSC Assault Rifle and Battle Rifle. This hybrid weapon is a jack of all trades, master of none.
MK50 Sidekick
MK50 Sidekick The MK50 Sidekick is essentially the standard UNSC pistol under a different name. The MK50 Sidekick features a 12-round magazine with a solid rate of fire. As the name suggests, the MK50 Sidekick is better suited as a secondary weapon than a primary.
CQS48 Bulldog
CQS48 Bulldog The Bulldog replaces the traditional Halo shotgun. This new Halo Infinite weapon is even more powerful at close range than its predecessor. The Bulldog has a very tight bullet spread and fires faster than the standard Halo shotgun ever did, making it one of the best CQC weapons in the game in the right hands.
MLRS-2 Hydra
MLRS-2 Hydra First seen in Halo 5: Guardians, the Hydra makes another appearance in Halo Infinite. The Hydra is a strange mix between a rocket launcher and a grenade launcher. This Halo Infinite weapon fires micro-missiles capable of locking onto enemies. Furthermore, the Hydra has multiple firing modes depending on whether the user is aiming down sight or not.
M41 SPNKR
M41 SPNKR The M41 Surface-to-Surface Rocket Medium Anti-Vehicle / Assault Weapon (M41 SSR MAV/AW), formally known as the Medium Anti-Vehicle / Assault Weapon, Bore 102mm, M41 Surface-to-Surface Rocket Launcher, and commonly known as the Jackhammer or the SPNKR (also stylised as SPNKr), is a heavy ordnance weapon used by the UNSC and Insurrectionists.
Ravager
Ravager Another grenade launcher type of weapon, the Ravager’s projectiles have a smaller explosion radius than that of the Cindershot. To compensate, the Ravager’s shots come out in bursts and explode on impact - think the Brute Shot from previous Halo titles. When charged, a shot from the Ravager will leave behind a pool of plasma that burns enemies standing inside of it.
Heatwave
Heatwave The Heatwave is a revamped version of the Scattershot from Halo 4 and Halo 5: Guardians. Projectiles fired from the Heatwave will ricochet around, making it ideal for tight corridors. The Heatwave has two firing modes, horizontal and vertical. Horizontal is suited for general usage and when you’re just hoping to hit a couple of bank shots on random targets. The vertical firing mode is better for hunting down single targets at close range.
SRS99-S7 AM
SRS99-S7 AM What’s a Halo game without the classic Sniper Rifle? The traditional Halo Sniper Rifle is back for Halo Infinite.
Skewer
Skewer The Skewer is a new long-range heavy sniper weapon that can decimate enemy players as well as vehicles. The Skewer resembles a cannon and fires off javelin spikes at high speeds. Shots landed with the Skewer will one-shot small vehicles and enemy players anywhere on the body. To balance this powerful tool, the Skewer can only hold one spike in the chamber at a time and takes a while to reload.
Sentinel Beam
Sentinel Beam This forerunner weapon has always flown under the radar, but the Sentinel Beam returns as part of the Halo Infinite weapon roster. It seems as though the Sentinel Beam has been buffed up in Halo Infinite. The energy beam deals more damage than ever but comes with significant recoil as a drawback.
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CS Virtual Trade Ltd, reg. no. HE 389299 Registered address and the principal place of business: 705, Spyrou Araouzou & Koumantarias, Fayza House, 3036, Limassol, Cyprus
Copyright © 2024 BLIX.GG. All rights reserved.
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