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League of Legends Abilities

Abilities in League of Legends are usable by characters to create a variety of effects. Some abilities will deal damage while others will heal or perform some other kind of utility effect. Each Champion has four unique abilities that can be unlocked and levelled up by earning XP as the game progresses.
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The Darkin Blade
The Darkin Blade ACTIVE: Aatrox can activate The Darkin Blade three times before the ability goes on cooldown, with a 1 second static cooldown between casts. If Aatrox does not recast the ability within 4 seconds of the previous cast, it goes on cooldown. Each of the three casts has Aatrox perform an acrobatic strike with his greatsword, dealing physical damage in a distinct area. Enemies hit within a telegraphed Sweetspot in the strike are dealt 50% bonus damage and are knocked up for 0.25 seconds. The second cast deals 25% increased damage and the third cast deals 50% increased damage. FIRST CAST: Aatrox's first strike affects a 625 × 180-unit rectangular area in the target direction, with Aatrox centered on the back line and the Sweetspot at the farthest edge. SECOND CAST: Aatrox's second strike affects a trapezoidal area in the target direction, with the Sweetspot at the farthest edge. The hitbox begins 100-units behind Aatrox and extends 475-units in front of him, measuring between 300 and 500-units wide from behind to in front. THIRD CAST: Aatrox's third strike affects a 300-radius circular area centered on a target location 200 units in front of him, with a 180-radius Sweetspot within. Each strike deals only 55% damage against minions, and the knock up duration is doubled to 0.5 seconds against monsters.
Shuriken Flip
Shuriken Flip ACTIVE: Akali flips backward and, after the cast time, sends a shuriken in the target direction that deals magic damage to the first enemy hit. The shuriken marks the enemy or the last smoke section hit for 3 seconds, revealing them for the duration. While the target or smoke section is marked, Shuriken Flip can be recast. RECAST: Akali dashes towards the marked target or smoke section, consuming the mark, regardless of distance. Against enemies it deals magic damage upon arrival. Akali will not flip backwards if she is immobilized or grounded during the cast time.
Cursed Touch
Cursed Touch INNATE: Amumu's basic attacks and Curse of the Sad Mummy mark enemies with Curse for 3 seconds, refreshing on subsequent applications and Despair. Cursed targets receive 10% bonus true damage from all incoming pre-mitigation magic damage.
Pyromania
Pyromania INNATE - PYROMANIA: Annie gains a stack of Pyromania whenever she casts an ability, up to a maximum of 4, at which she gains Energized. ENERGIZED: When Annie succeeds in her next cast damaging ability, she consumes all Pyromania stacks and stuns enemies hit for 1.25 / 1.5 / 1.75 (based on level) seconds. Annie loses Energized and all Pyromania stacks upon death.
Phase
Phase ACTIVE: Aphelios switches between his main weapon and off-hand weapon over 0.25 seconds.
Voice of Light
Voice of Light ACTIVE: Aurelion Sol exhales a wave of star fire in the target direction, granting sight of the area for 2 seconds from the start of the cast time, dealing magic damage to enemies within its path, slowing them for 2 seconds and, if they are within the Outer Limit, stunning them for 0.125 seconds and knocking them back to it. Aurelion Sol channels over 0.3 seconds until the star fire reaches maximum range. Voice of Light cannot be interrupted by crowd control. Celestial Expansion can be cast during Voice of Light.
Rocket Grab
Rocket Grab ACTIVE: Blitzcrank fires the right hand in the target direction that catches the first enemy hit, dealing them magic damage, stunning them for 0.65 seconds, and pulling them towards Blitzcrank, during which they are revealed. Blitzcrank is unable to move or attack while Rocket Grab is in flight.
Hookshot
Hookshot ACTIVE: Camille fires a grapple in the target direction. If the grapple collides with terrain, Camille will dash toward and perch onto the terrain for 0.75 seconds. While perched, she gains the ability to cast Wall Dive. Camille will be knocked down by any immobilizing crowd control during the dash. Other abilities can be cast during the ability. Casting The Hextech Ultimatum will cause the grapple to disappear if it is in flight. ACTIVE: Camille dashes in the target direction, dealing physical damage to enemies near the landing location. Wall Dive's range is doubled towards enemy champions within 1400 units. Camille grants ghosting to non-champions she passes through for 4 seconds. Camille stops prematurely upon colliding with an enemy champion, knocking back all nearby enemy champions a short distance as well as stunning them for 0.75 seconds, while also gaining bonus attack speed for 5 seconds. Wall Dive may be also cast with movement or attack commands. Other abilities besides The Hextech Ultimatum can be cast while grappled or during the dash.
Hextech Munitions
Hextech Munitions INNATE - HEXTECH SHRAPNEL SHELLS: Corki's basic attacks are modified to deal 80% AD magic damage and 20% AD physical damage. INNATE - THE PACKAGE: After 8:00, The Package is delivered to both corners of the allied fountain, which can be selected by Corki to pick up after channeling for 1 second. Upon completion of the channel, Corki gains one cast of Special Delivery for 60 seconds, replacing Valkyrie for the duration. While holding the The Package, Corki receives 40% bonus movement speed out of combat and ghosting. Corki cannot pick up the package while he is unable to cast abilities.
Pale Cascade
Pale Cascade ACTIVE: Diana shields herself for up to 5 seconds and creates three spheres that orbit her for the duration, detonating upon contact with an enemy and dealing magic damage to nearby enemies upon detonation. If all three spheres detonate, Pale Cascade's shield is reapplied, stacking with its original shield and refreshing the duration.
Whirling Death
Whirling Death ACTIVE: Draven hurls two massive axes in the target direction, briefly granting sight of the area along their path and dealing physical damage to enemies hit, as well as executing enemy champions with health that is less than or is left below the current number of League of Draven stacks. Whirling Death can be recast after 1 second while the axes are traveling, and does so automatically after the axes hit an enemy champion or the edge of the map. RECAST: Draven reverses the direction of the axes, causing them to slowly come to a stop before homing back to him, dealing the same damage to enemies hit along the way back. Whirling Death deals 100% − 40% (based on enemies hit) damage, resetting upon reversing direction.
Hate Spike
Hate Spike
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CS Virtual Trade Ltd, reg. no. HE 389299 Registered address and the principal place of business: 705, Spyrou Araouzou & Koumantarias, Fayza House, 3036, Limassol, Cyprus
Copyright © 2023 BLIX.GG. All rights reserved.
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