knuckle down | abilities

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    Knuckle Down Information

    Active No
    Type Active
    Champion's name Sett
    Resource tagValue
    Damage tagValue

    Knuckle Down description

    INNATE - ECHO: Seraphine basic abilities generate a stack of Echo, stacking up to 2 times. At 2 stacks, Seraphine's next basic ability casts an additional time at no cost after a 0.033 seconds delay, consuming all Echo stacks after the cast time of the second cast completes. Seraphine gains maximum stacks of Echo when the game starts and upon respawning. INNATE - HARMONY: Seraphine's abilities grant a Note to her and all nearby allied champions. Notes last 6 seconds and up to 4 of them can be active on each unit at a time. The duration of Notes refreshes on Seraphine's subsequent ability casts while the holder is within Harmony's aura or is hit by Encore. Seraphine's basic attacks while any amount of Notes are active for either her or allies have an uncancelable windup and gain 25 bonus attack range per Note and fire all of them at the target, each one dealing 4 / 8 / 14 / 24 (based on level) (+ 6 / 7 / 8 / 9% (based on level) AP) magic damage upon arrival, reduced by 75% for Notes from allies and increased by 200% against minions.
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