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League of Legends
League of Legends Summoner Spells
League of Legends Summoner Spells
Summoner Spells are extra abilities that can be used by all champions that have powerful effects. They can be selected before the game begins in the pre-game lobby.
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Exhaust
Exhausts target enemy champion, reducing their damage dealt by 40% and movement speed by 30% for 3 seconds. It also shows how much damage is being reduced.
Cleanse
Removes all disables (except Suppression and Airborne) and summoner spell debuffs affecting the player's champion and reduces the duration of incoming disables by 65% for 3 seconds (does not remove the healing reduction from Ignite).
Heal
Auto-targeted spell that grants health and movement to the player and one ally. The basic ADC summoner spell to gain survivability. Some supports (such as Soraka) can also use it. Using it on other lanes reduces its effectiveness, but can still be useful.
Mark Dash
This spell is unlocked at Summoner level 6. It can only be used in the ARAM game mode.
Ignite
Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds and applying Grievous Wounds to them for the duration (Grievous Wounds reduces all healing received and regeneration rates by 40%).
Ghost
The player's champion ignores unit collisions for 10 seconds and gains 24-48% bonus movement speed for the duration (depending on champion level). The duration of this buff is increased by 4-7 seconds upon a takedown (depending on level).
Barrier
Shields the champion for 95 + (20 per level) for 2 seconds.
Clarity
This spell is unlocked at Summoner level 6. It can only be used in the ARAM game mode.
Flash
Teleports the champion to the location of the cursor.
Smite
Deals 450 true damage to the target Medium/Large monster, enemy minion, or pet. Use Smite on a Medium/Large monster to heal for 90 (+15% of player's maximum health).
Teleport
This spell is unlocked at Summoner level 7.
Unleashed Teleport
After channeling for 4 seconds, removes any Homestart or Homeguard buff and blinks the player's champion to target an allied tower, minion, or station. Upon arrival, grants 50% bonus total movement speed for 3 seconds.
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