Creep killing is a fundamental yet complex and vital mechanic in Dota 2. The ability to control creep stat—such as last–hitting and denying—manage lane balance, and effectively use rear mechanics are critical skills for all positions. In this article, the Blix team will thoroughly break down the intricacies of creep stat, discuss the nuances of aggression in the game, and share valuable tips for players at all skill levels. Even if you’re playing at 1000 MMR, this knowledge can help you improve your gameplay.
Contents
Basic Concepts: Last Hitting and Denying
Dota 2: Art
Last-Hit refers to the action of striking the final blow on an enemy creep to gain gold and experience points.
Denying is the act of getting the entire experience and gold by last hitting an enemy creep before your opponents can.
Understanding the significance:
- A successful last-hit enhances your gold growth and accelerates the acquisition of essential items.
- Deny limits your opponent’s development rate and enables you to control the balance of the line.
Experience and gold for creeps:
- Enemy ranged creep grants 90 experience and 50 gold.
- When an allied ranged creep is denied, the enemy only receives 35 experience and no gold.
- Melee creep gives 57 experience and 35 gold, while the enemy gains only 15 experience when denied.
Laning Balance and Agro Mechanics
Dota 2 hero: Ember Spirit Art
Lane control refers to maintaining the position of enemy creeps at a specific spot on the map. The ideal zone for controlling the lane is near your tower or on the high ground in the middle. If the lane shifts toward the enemy side, you lose security and create opportunities for ganks.
Creeps Reagr:
When you attack an enemy hero next to their creeps, the creeps become angry and switch their target to you. This mechanism can be used strategically.
- Lane Retraction: You can draw creeps closer to your tower by reagreeng.
- Ranged Creep Control: Divert Melee Crips to a Ranged Creep to kill or hit him faster.
- Avoid Aggression: Use attack modifiers (on heroes like Kunka or Silencer) to avoid provoking creeps.
How to make a reagr:
- Right-click on an enemy hero or their icon on the mini-map if they are out of view.
- Attack a ranged creep for a zone overview.
Micro-control and Attack Cancellation
Dota 2 heroes: Juggernaut and Abbadon
Canceling an attack (animation cancel):
This technique allows you to deceive opponents by faking hits, disrupting their timing. By default, this function is assigned to the S key.
- When to Use: This strategy is effective when your creep is low on health, and you want to make the enemy miss their last hit.
- Example: If you’re dealing low damage, you can create a fake attack to make the enemy attack first, allowing you to secure the creep afterward.
How to Use Reags in Specific Situations
Dota 2: Art
1. Killing ranged creeps:
Ranged creeps are a valuable resource, and denying them is particularly important.
- Use reagr to bring down melee-creeps to ranged.
- Utilize your abilities to ensure you secure last hits.
2. Matchups with varying damage levels:
In matchups with significant damage gaps (e.g., Puck vs. Tiny), use reagr for:
- Lane balance offsets.
- To make it easier to last-hit the ranged creeps.
3. Reagr against abilities:
If an enemy attempts to last-hit a creep with an ability (e.g., Zeus’s Lightning Bolt), use a reagr to disrupt the timing.
5. Defensive strategies against overwhelming attacks and tactics that utilize high ground.
Tips for Avoiding Lane Pushing:
- Avoid unnecessary hits on creeps.
- Only kill during the last moments.
- If the line is pushed, don’t run under the enemy tower. Instead, stop the next pack of creeps on your high ground.
Tactics on the middle lane:
- Control a ranged creep to maintain lane dominance during the early game.
- If the creep wave is on the enemy’s side, eliminate enemy creeps as they approach or engage them in front of your tower.
Advanced Techniques for Experienced Players
Dota 2: Art
- Fake reagro:
Pretend you will attack the hero so the enemy will react and make a mistake. - Taking away creeps during a rune spawn time.:
When your opponent goes for a rune, pull his creeps aside – this will create a safe space for you to last-hit. - Hero-model block:
Heroes such as Broodmother or Lycan can block access to creeps, preventing you from clicking on them. This tactic is now countered by the “Attack on creeps” setting (lab).
Training and Practice
Dota 2 hero: Enigma
The journey to excellence:
- Set aside at least 10 minutes each day to practice your last-hitting skills in custom lobbies.
- Practice canceling hits against friends in one-on-one mode.
Tip: Analyze the gameplay of top players in your role and examine their micro-moments. Even minor details can significantly alter the outcome of a match.
Conclusion
Creepstat is more than just mechanics; it comprises a comprehensive science that involves lane balance, re-aggression, and the use of microcontrollers. By developing these skills, you can significantly enhance your efficiency on the line. Stay tuned for more guides and walkthroughs from the Blix team. Good luck on the battlefields of Dota 2! We also recommend visiting the Reddit thread for more Dota 2 content. Good luck on the battlefield!