Perhaps a surprise inclusion to the teams competing at ESL Impact Katowice, Saints capped off their rapid ascension in NA Impact by qualifying for the event by defeating EG Gold. Unfortunately, their time in Poland ended in disappointment, and since then, their roster has undergone multiple changes.
With Impact Season 3 already underway and their opening match against CLG Red just around the corner, we sat down with IGL Anna âbuhnnyâ Cheung to discuss the team’s changes and future.
Sam âAN1MOâ McKenzie, BLIX.GG: The last time we spoke was after your elimination at ESL Impact Katowice, and you spoke about being excited to learn from your defeats; tell me about that process and what you learned from them.
Anna âbuhnnyâ Cheung: Katowice was a great experience. We learned more about the way other teams play, and more importantly, we learned not to be scared of playing at LAN. Honestly, itâs been hard to actually go deep into the demos of the games in Katowice because of some of the roster instability weâve had. However, we still have the same core, and weâve retained the knowledge of the mistakes we made in Poland and learned from them. Also, I learned you canât win them all, which is important for managing expectations and growing as a team.
BLIX: Your team has undergone multiple changes since then, with one player leaving and another kicked; how did that all happen?
buhnny: Thereâs no bad blood with Paula, but she chose to leave because of some of the drama surrounding the team after Katowice and not wanting to be around that. Weâre all still good friends, and we support her decision to do so. Hopefully, she will find herself on another team soon. With Jess [JKranny], we had already discussed removing her before we went to Poland. The main reason we didnât, though, was that we made the LAN with that roster, so we wanted to play there with that roster too. The decision was largely performance-based and realizing we needed to make a change to progress further as a roster.
BLIX: There has been some pretty high-profile drama surrounding the kicked player, did that factor into the decision-making process at all?
buhnny: As I said, we were already discussing removing her for performance-related reasons. That being said, the drama definitely didnât help. It really impacted our team at LAN, and it became something that overshadowed our time there. I donât want to say too much about it, but I will say that Iâll always look out for whatâs best for my team.
BLIX: How did you find your new players?
buhnny: Weâve known about Daria [bezdaria] for a while. Sheâs been on a few teams, and weâve seen her around in both Impact Cash Cups and in pugs. We actually wanted to trial her when she first moved to Canada in August, and we were building our team, but with Impact Season 2, we were in a time crunch and just needed to start practicing with a five. It just made sense to try again with her this time. We found Sofia [eychesdot] through a mutual friend, but we already knew her because sheâs also played Impact before. She has experience, and sheâs a smart player. Her team wasnât competing this season and they said they could look for other opportunities, so we asked her to come trial for us and it went well so we picked her up as our fifth.
BLIX: How are they gelling with the roster so far?
buhnny: We had to switch some roles around, but I think itâll work out. Itâs good because we pug together, and thatâs really helpful for building up chemistry and friendship, something I think is really important for building a successful team.
BLIX: One of the departing players was your AWPer; who will be taking the role, and how are they adjusting?
buhnny: Olya is our AWPer now. She’s always wanted to AWP, so sheâs fine taking over the role. Sheâs having good impact so far, which is important. Her stats are crazy so far.
Olya has taken over AWPing, and so far, itâs going really well. She also wanted to AWP, so it wasnât a case of having to force someone who wasnât comfortable with the added pressure into the role. So far, sheâs having good impact. In fact, her stats are better than our previous AWPers were. Itâs looking positive.
BLIX: Your Impact campaign begins on Thursday with a match versus CLG Red. Do you feel ready for the season to begin despite the roster being finalized so recently? What are your expectations for the season?
buhnny: As you say, the roster has only recently been completed, so weâd be lying if we said weâre as prepared as we would want to be. We havenât properly finalized our map pool, but weâve been practicing every day, so thatâs not to say we arenât confident already. Our expectations are to at least make Dallas; thatâs really important for us. Of course, we also hope to get an org this year; thatâs the next step if we really want to push on as a team.
BLIX: CLG Red have been the best team in NA for a while; why is there such a big gap between them and the other teams?
buhnny: CLG has been around for years. They have players who have been playing for years and competing for years. They have a lot of experience and know what it takes to compete at a high level. Itâs a lot to catch up on. They also benefit from being backed by an org, which is obviously huge compared to teams that arenât.
BLIX: Do you think you can be the team to overtake them? How much harder will it be to do so without an organization backing you?
buhnny: I think we can with time. If we stick together this year and work hard, we can definitely overtake them. Theyâre obviously very strong, but they arenât undefeatable. Our new team has what it takes to compete at a high level, but guidance would help us get there quicker. Itâs hard to find a coach willing to put in the hours to help us get there while weâre still unsigned.
BLIX: Despite CLGâs successes within your region, they struggled in Poland. Why do you think NA is struggling so much against international opposition?
buhnny: When we play in NA, weâre playing the same people repeatedly. Itâs harder to grow when youâre playing the same players over and over again and not learning from teams that come from other regions. Itâs also the case that with those European players, many of them started playing far earlier than we do in America. I also think there are generally fewer PC players in NA than in EU, which limits the strength of the player base.
BLIX: Do you think your team is the one that can break through and find success internationally?
buhnny: Itâs going to take a lot of work. Everyone we played on LAN at Katowice was insane. To be honest, itâs not something we can do without getting signed. Even then, it will take a lot more than your typical 40-hour work week. Weâll have to grind consistently to reach their level. Still, I do believe we can find that success if we do find an organization and can commit all of our time to the game.
Cover image credit: Freddie âGrimyRannarrâ Pritchard