The Overwatch 2 meta is faster, bloodier, and more chaotic than ever. But one thing never changes: your hero pick should always depend on your opponent’s lineup. If you’re not countering the enemy correctly, you’re basically signing up to get farmed.
That said, sometimes, the best strategy is to stick with what you know. You’re going to make a bigger impact playing a hero you’re comfortable with than blindly picking a “meta” choice you don’t understand, especially without knowing their tactics, synergies, and counter-picks.
The Blix team has compiled the ultimate Season 16 Tier List for Overwatch to help you navigate the chaos. Our experts contributed their insights during the development of this list. We’ve included detailed breakdowns of the top S-Tier heroes so you can climb smarter, not harder.
Contents
- 1 Complete Overwatch 2 Hero Tier List by Role (Season 16 Meta)
- 2 Damage Heroes
- 3 Tank Heroes
- 4 Support Heroes
- 5 Best Damage Heroes in Overwatch 2 (Season 16 Tier List)
- 6 Sojourn
- 7 Torbjörn
- 8 Tracer
- 9 Freja
- 10 Best Tank Heroes in Overwatch 2 (Season 16 Tier List)
- 11 Winston
- 12 Sigma
- 13 Zarya
- 14 D.VA
- 15 Best Support (Healer) Heroes in Overwatch 2 (Season 16 Tier List)
- 16 Ana
- 17 Kiriko
- 18 Juno
- 19 Baptiste
- 20 Final Thoughts: Meta Favorites and Hidden Gems
Complete Overwatch 2 Hero Tier List by Role (Season 16 Meta)
Damage Heroes
S Tier — Sojourn, Torbjörn, Tracer, Freja
A Tier — Widowmaker, Genji, Cassidy, Bastion, Ashe
B Tier — Echo, Sombra, Pharah, Mei, Soldier: 76, Junkrat, Venture, Hanzo
C Tier — Reaper
Tank Heroes
S Tier — Winston, Sigma, Zarya, D.Va
A Tier — Junker Queen, Ramattra, Orisa, Doomfist
B Tier — Roadhog, Reinhardt, Hazard, Wrecking Ball
C Tier — Mauga
Support Heroes
S Tier — Ana, Kiriko, Juno, Baptiste
A Tier — Zenyatta, Lifeweaver, Lucio, Brigitte
B Tier — Illari, Moira, Mercy
Best Damage Heroes in Overwatch 2 (Season 16 Tier List)
Sojourn
Overwatch Hero: Sojourn
- Pick Rate: 1.69%
- Win Rate: 48.56%
- DMG/10min: ~9.300
Sojourn is still a monster if you have good aim. She’s not as broken as she was when she first came out, but if you can hit your railgun shots, she’s absolutely disgusting.
But here’s the thing: she heavily rewards mechanical skill. If you’re popping heads, she’s S-tier. If not, it feels like you’re just annoying enemies without really killing them.
Also, since mobility is huge this season (Tracer, D.Va, Ball players zooming around), being able to reposition with Slide is way more important than just standing and shooting like a statue.
Counter Picks:
- Winston — If he dives you properly, you’re dead. Sojourn needs distance to line up shots, and Winston just jumps in your face and bullies you before you can even react.
- Tracer — A skilled Tracer ruins your day. She’s too fast and slippery, and it’s hard to land railgun shots under pressure.
- Genji — Another mobile menace. If he gets close, it’s rough for Sojourn, especially if your Slide is already burned.
Best Synergy:
- Mercy — Straight-up the best partner. She damage boosts your primary fire and your railgun. With blue beam, even half-charged rail shots are one-shots on squishes.
- Zarya — Her bubbles give you freedom to be aggressive. Also, her Graviton Surge can pull enemies into a clump so you land easy, charged railgun shots for free.
- Ana — Nano Boost + Overclock = absolute massacre. You pop Nano, your railgun shots are like a truck, and enemies melt.
Torbjörn

Overwatch Hero: Torbjörn
- Pick Rate: 0.91%
- Win Rate: 55.81%
- DMG/10min: ~10.300
Torb is broken right now, his turret does half the work for you. Dive heroes like Tracer and Genji can’t even breathe around him. You just chill, throw your turret somewhere smart, and then Overload if anyone pushes you. It’s so free that you feel like you’re cheating half the time. And his ult wins fights by itself if you use it in overtime or on tight points.
Counter Picks:
- Pharah — She just floats above your turret’s range and bombs it + you for free.
- Echo — Same deal as Pharah, but she can duplicate you and spam Overloads at your team.
- Sigma — His barrier can block turret damage super easy, and he can suck up turret + gun shots with Kinetic Grasp.
Best Synergy:
- Baptiste — Immortality Field + your turret pressure = DISGUSTING.
- Ramattra — Ram’s big body and shield let your turret live forever, and you can poke for days while he slows enemy pushes.
- Brigitte — You’re both short-range brawlers, you both have armor, and you protect each other naturally.
Tracer
Overwatch Hero: Tracer
- Pick Rate: 1.55%
- Win Rate: 49.39%
- DMG/10min: ~7.000
If you’re even halfway decent at aiming, she feels unfair. Like you blink around some poor Ana or Illari, they don’t even get a chance to breathe before you one-clip their soul out of their body.
The way games are playing right now — super fast, lots of dive tanks, squishy backlines — Tracer is made for this. You blink in, delete somebody, recall, and it’s like you didn’t even exist.
Counter Picks:
- Brigitte — Good Brigs will sit on supports and dare you to blink in.
- Torbjörn — You blink in, and the turret tracks your soul.
- Moira — She just fade+dances around, and her tracking beam melts you through all your mobility.
Best Synergy:
- Winston — He jumps in, causes chaos, you follow up, and farm supports while everyone’s distracted.
- Lucio — Speed boost into fights makes you an actual demon + Sound Barrier save.
- Kiriko — She teleports to you with Suzu, and it’s like an instant clutch.
Freja
Overwatch Hero: Freja
- Pick Rate: 0.99%
- Win Rate: 52.23%
- DMG/10min: ~8.700
Freja is a high-mobility, burst-damage DPS. She’s all about closing gaps and wrecking people in mid-to-close range. Imagine a hybrid of Tracer’s aggressiveness and Widow’s need for precision.
The meta is full of squishies running around — Tracer, Sojourn, even Symmetra. Freja eats them alive if you know how to move and shoot. Plus, not everyone knows how to properly handle her yet, because she’s newer, so you can abuse that hard.
Counter Picks:
- Sojourn — If the Sojourn player is good, you’re toast. She can beam you out mid-swing easily.
- Widowmaker — Same thing. You’re flying around, and one clean headshot from Widow? GG, you’re deleted.
- Echo — Echo can chase you and match your air movement, but she has way more burst damage in the air. She’s a huge problem if you don’t deal with her first.
Best Synergy:
- Winston — Insane combo. He dives in, causes panic, and you pick off the scattered ones like a hawk.
- Zenyatta — Discord Orb makes your poke shots hit like a truck. Suddenly, squishies are melting faster, and you don’t have to fully commit.
- Ana — a good Ana will pocket you with heals when you dive risky angles, and Nano Boost on Freja? You become an absolute menace.
Best Tank Heroes in Overwatch 2 (Season 16 Tier List)
Winston
Overwatch Hero: Winston
- Pick Rate: 1.96%
- Win Rate: 48.15%
- DMG/10min: ~8.600
He’s like… not just the goofy monkey jumping around — he’s a real threat if you use him smart. They made some little changes across the last seasons where his Tesla Cannon got buffed, so now it feels way more consistent when you’re zapping people.
And you know how annoying those squishy DPS metas are? (Tracer, Sojourn, Freja, Soldier?). Yeah — Winston thrives in that. Because everyone’s playing fast heroes, and Winston loves fast chaos — he doesn’t wanna stand still, he wants messy fights where he can just pop in and fry someone isolated.
Counter Picks:
- Bastion — A Literal nightmare. You dive? He sets up turret mode and shreds you in 0.5 seconds. You’re cooked before you even land.
- Reaper — Don’t even think about it. If you jump a team with a Reaper lurking around, he’ll delete you mid-dive with that shotgun spread.
- Zenyatta (good ones) — Discord Orb is a death sentence. You take +25% more damage. Suddenly, that squishy Ana you wanted to dive turns into a trap.
Best Synergy:
- Lucio — 100% mandatory with good Winston play. Speed Boost + your leap = unstoppable gorilla flying across the map. It makes dives hit way harder and helps you escape afterward.
- Tracer — Beautiful duo. Winston distracts, Tracer picks off low-health targets you weaken. It’s like watching sharks hunt together.
- Freja — She’s new, but she fits! If you’re diving from the front, Freja’s flanking with mobility from the sides. Creates constant chaos so no one can focus on you.
Sigma
Overwatch Hero: Sigma
- Pick Rate: 2.10%
- Win Rate: 52.91%
- DMG/10min: ~10.700
He’s like the smart big guy of tanks. He’s not diving all crazy like Doomfist or Ramattra — he’s that dude that just slowly walks at you with all the confidence in the world because he knows you can’t touch him if he plays it right.
He’s all about control. You got this big chunky barrier you can throw out wherever you want — not glued to you like Reinhardt. You can block sniper lanes, protect your team, or just be annoying as hell. The biggest thing that makes Sigma sick right now is his ability to stall and poke.
Counter Picks:
- Sombra — She’s your worst enemy. One hack and you’re done. No shield, no rock.
- Reaper — this guy eats tanks for breakfast. If he teleports behind you or just walks up with Wraith ready, Sigma can’t outduel him. Reaper just melts you before you can even react.
- Bastion — When Bastion goes turret mode? Yeah… your shield gets shredded instantly. Sigma can kinda stall, but if Bastion’s in a good spot, it’s a nightmare.
Best Synergy:
- Baptiste — This one + Sigma is a whole marriage. Bap can heal you through poke fights and use Immortality Field when you’re about to get clapped. It lets you play super aggressively during ult or when you’re holding tight corners.
- Kiriko — Suzu saves you if you get caught, and she can teleport to you to drop healing fast. Suitable for when you float out into danger a little too far.
- Hanzo / Widowmaker — snipers love having a Sigma. You set up the space with your shield so they can just headshot in peace behind you.
Zarya
Overwatch Hero: Zarya
- Pick Rate: 3.93%
- Win Rate: 52.23%
- DMG/10min: ~10.300
She’s like that dependable older cousin at the party — not the flashiest, but when she pops off, it’s dangerous. In the current diving meta, (Ramattra, Winston, D.VA type energy), Zarya’s a bit slower because she needs time to build charge.
If teams give you breathing room, bro, Zarya snowballs hard—like, once she’s at 80-100 charges, she melts literally anything. Shields up, beams flying, people panicking. It’s beautiful.
Counter Picks:
- Ramattra — He just out-brawls you with big chunky punches. If you don’t have charge yet, you’re just a free punching bag.
- Sigma — He plays at a longer range and just pokes you down. You can’t really build energy off him because he shields a lot, and that’s bad news for you.
- Mei — She slows you, walls you off, and messes with your bubbles hard. She’s like a total nightmare when you just wanna beam people.
Best Synergy:
- Reaper — He loves brawls, and he gets inside the enemy’s faces. Your bubbles let him survive way longer and farm ults. Plus Reaper+Grav = Death Blossom fiesta.
- Genji — Sounds weird, but trust — bubbling Genji during a dive or Blade makes him so deadly. Enemies have to pick: shoot Genji and feed your charge, or die to him.
- Kiriko — Cleanse removes any harmful effects on you (like an enemy Mei trying to freeze you). Plus, Suzu saves you when you overcommit.
D.VA
Overwatch Hero: D.VA
- Pick Rate: 2.91%
- Win Rate: 48.00%
- DMG/10min: ~8.700
D.Va right now in Season 16 is straight-up nasty. You boom in with boosters, eat ultimates with Defense Matrix like it’s a snack, then bomb out with Self-Destruct when everyone’s clustered up.
Her mobility lets you peel for your supports or chase down flankers who think they can mess with you. Plus, she’s a tank that doesn’t need babysitting. Drop your mech, call in that D.Va bomb, and you’re back in the fight on foot—still a threat.
Counter Picks:
- Sombra — If Sombra hacks you, you’re essentially a free target. No Boosters, no Defense Matrix. You’re just a giant metal target.
- Reaper — He melts you up close. Like, if you fly into a Reaper, you’re basically giving him free charge for his ult.
- Zarya — Every time you poke with Micro Missiles or chip damage, she’s just getting stronger. Fully charged Zarya versus D.Va is like watching a paper plane fight a tank.
Best Synergy:
- Baptiste — Immortality Field saves you when you overextend. Plus his healing is fast enough to keep up with how crazy you play.
- Zenyatta — Discord orb on your dive target makes D.Va’s dive kills way faster and easier. Like a cheat code.
- Tracer — She buzzes around while you fly in, splitting their focus even more. It’s like a coordinated chaos dance.
Best Support (Healer) Heroes in Overwatch 2 (Season 16 Tier List)
Ana
Overwatch Hero: Ana
- Pick Rate: 8.47%
- Win Rate: 50.05%
- DMG/10min: ~3.200
- Healing/10min: 7.800
The thing about Ana is: if you’re nasty with your aim and you’re aware of your surroundings, you can completely carry games. One good Sleep stops a dive, one good Nade wins a teamfight. She’s not flashy like some supports, but she’s the playmaker this season.
But on the flip side, if you’re out of position even once, someone like Tracer, Sombra, or Doomfist will absolutely body you. You gotta play smart, know your escape routes, and stick near cover.
Counter Picks:
- Tracer — She’s fast and tricky, and if you miss that Sleep Dart, she’s on you in a heartbeat. Good luck keeping her off you when she’s blinking around everywhere.
- Genji — He’ll dash in and slice you before you even get a chance to react. If you can’t hit that Sleep Dart, you’re toast.
- Doomfist — Once Doomfist gets in, he can combo you into the dirt. You’ll struggle to sleep him when he’s charging in with his slam and punch.
Best Synergy:
- Winston — Nano Winston, and he just becomes a literal tank-busting monster. He can dive deep into the backline, and that extra survivability with Nano keeps him going longer.
- Soldier: 76 — Nano Soldier, and you have a straight-up damage machine. Add in his Tactical Visor, and he becomes an unstoppable force.
- Sojourn — Nano Sojourn when she’s about to pop Power Slide and Overclock. Her high burst damage with Nano makes her a beast on the field.
Kiriko
Overwatch Hero: Kiriko
- Pick Rate: 5.83%
- Win Rate: 45.24%
- DMG/10min: ~3.000
- Healing/10min: ~8.800
She’s still one of the clutchest supports you can pick. She’s not the easiest to master, but once you get used to her flow, she feels so damn smooth to play. She’s super mobile because of that Swift Step teleport — you can blink across the map straight to your teammates in a fight. No more dying alone when your tank int’s in the backline, you just yoink yourself there instantly.
And her healing? Fast as hell. You throw out those healing papers, and it’s like a machine gun of health once you ramp it up. You keep people alive through some crazy fights. And the damage? Her kunai headshots hit hard. You land a couple of crispy headshots, and you’re straight-up deleting DPS and even some squishier tanks.
Counter Picks:
- Sombra — she is literal pain for Kiriko. She hacks you? No teleport. No Suzu. You’re stuck throwing weak papers while she and her team slam you. It’s brutal.
- Widowmaker — If you’re trying to cross open spaces to get to your tank, and a Widow has good aim? Lights out. You can’t Suzu yourself out of a headshot.
- Ramattra (in Nemesis Form) — When he pops Nemesis and runs straight at you, you have like 1 second to either teleport or you’re getting deleted by his chunky fists.
Best Synergy:
- Winston — Funny, right? Even though he can wreck you, your Winston is perfect. You teleport to him mid-dive, drop Suzu if he gets CC’d, and pocket heal him while he mauls the enemy backline.
- Genji — Kiriko and Genji are like peanut butter and jelly. You heal his crazy dives, Suzu him when he’s getting CC’d, and boost his Blade with Kitsune Rush. It’s like anime teamwork.
- Ramattra (on your team) — If your Ramattra is frontlining hard, you can Suzu him when he gets stunned, and pocket him with your speed boost from Kitsune. It’s a nightmare for the enemy.
Juno
Overwatch Hero: Juno
- Pick Rate: 4.50%
- Win Rate: 50.83%
- DMG/10min: ~3.700
- Healing/10min: ~8.700
She’s a support but she’s got this real aggressive, “I’ll heal you but I’m also gonna beat you down” energy. Think of her kinda like a hybrid between Lucio and Moira — speedy, but can brawl if she needs to.
She’s got good healing, but what makes her sick is her mobility. She’s flipping around fights, jumping in and out with those crazy dashes. You’re never really standing still with Juno — she’s built to stick to the fight, keep people alive, and bully enemy supports when the moment’s right.
Counter Picks:
- Bastion — Juno is mobile, but Bastion melts her if she peeks for even a second. She doesn’t have a strong shield or sustain against raw damage spam.
- Torbjörn — His turret lowkey hard-counters Juno. The turret locks onto her super fast, and she can’t dive or reposition without getting chipped down nonstop.
- Roadhog — If you get hooked, you’re done. Juno’s mobility is everything — take it away for a second, and she’s toast.
Best Synergy:
- Winston — Dive bros. Juno loves sticking to Winston — follows his jumps, tops him off during dives, and keeps the pressure up.
- D.Va — She flies in, Juno dashes after, they brawl together. Plus D.Va can eat projectiles that would otherwise slap Juno around.
- Tracer — Two annoying speed demons. If you’re duo-ing with a Tracer, you’re zooming around fights, sticking heals on her, and bullying supports.
Baptiste
Overwatch Hero: Baptiste
- Pick Rate: 2.35%
- Win Rate: 49.99%
- DMG/10min: ~3.900
- Healing/10min: 8.200
Bap’s whole deal right now is about tight positioning and playing corners like your life depends on it (because it literally does). You can’t just chill in open spaces anymore — you’ll get hard jumped.
For example, if there is one bad lamp or one missed heal burst, your whole team just folds like a lawn chair.
No second chances.
Counter Picks:
- Tracer — Absolute hell for Bap. She blinks past your team, flanks, and forces you to either Lamp yourself or die before you even charge your boots. Hard to hit with burst fire, too.
- Doomfist — Punches you into the wall so fast you forget what map you’re on. You have to pre-jump out of his range or you’re gone.
- Genji — Same issue. Dives you, forces out Lamp, and if he gets Nano or Blade? Say goodnight unless your team peels hard.
Best Synergy:
- Sigma — Big shield, slow fights. Bap LOVES a Sigma because he buys him time to set up, heal, and Window cleanly.
- Ramattra — Tempo king. Ramattra slows fights down when in Nemesis Form — perfect for Bap to pump heals and save cooldowns for when the punch fest starts.
- Sojourn / Soldier 76 — If you drop a good Window for these two? It’s a team wipe every single time. They’re basically your damage besties.
Final Thoughts: Meta Favorites and Hidden Gems
Overwatch 2’s current meta is insanely fast and brutal. If you can master high-mobility heroes like Tracer, Winston, or Freja, you’ll climb fast and hard. But remember — even lower-tier picks like Reaper or Moira can pop off if you play them into the right comps or counter-pick smartly.
Mechanics, positioning, and teamwork still beat raw pick rates. So play your comfort picks, learn your counters, and abuse the strong synergies — that’s how you really dominate this season.