ACTIVE: Azir calls forth a phalanx of soldiers from 175 units behind him, picking up enemies from up to 325 units behind him, charging forward 575 units in the target direction.
Enemies impacted by the charge are dealt magic damage and knocked away over 1 second to a line 650 units in front of Azir.
When the soldiers finish their charge, they stand as a wall for 5 seconds, acting as impassible terrain against enemies and granting sight of their surroundings. Azir and his allies can move through these soldiers.