ACTIVE: Sivir's next 3 basic attacks within 4 seconds are empowered to bounce to nearby enemies, dealing them physical damage upon arrival. Each unit can only be bounced to once per basic attack.
Ricochet bounces until there are no valid enemies in range. If the triggering attack critically strikes, the bounces will do so as well.
Ricochet resets Sivir's basic attack timer.
Ricochet will bounce to targets regardless of having sight of them or not.